Icon Coding 10-Course Pack
Picture-based icon coding with fun adventures and colorful characters on the iPad.
- KINDERGARTEN TO YEAR 3
- BEGINNER
- IPAD
- Voiceovers
Answer Key
Module 2: Jigsaw Coding - Puzzle 1 (Gillie the Goldfish)
Module 3: Jigsaw Coding - Puzzle 2 (Jules the Jellyfish)
Module 4: Jigsaw Coding - Puzzle 3 (Clarence the Crab)
Module 5: Jigsaw Coding - Puzzle 4 (Suzie the Squid)
Module 6: Jigsaw Coding - Puzzle 5 (Bert the Butterflyfish)
Module 7: Jigsaw Coding - Puzzle 6 (Tara the Turtle)
Module 8: Jigsaw Coding - Puzzle 7 (Percy the Pufferfish)
Module 9: Jigsaw Coding - Puzzle 8 (Stella the Starfish)
Module 10: Jigsaw Coding - Puzzle 9 (Seymour the Seahorse)
Module 11: Jigsaw Coding - Puzzle 10 (Sergio the Surgeonfish)
U.S. Standards
- CCSS.Math: MP.1
- CSTA: 1A-AP-09, 1A-AP-11
- CS CA: K-2.AP.13, K-2.AP.17
- ISTE: 1c, 2b, 5c
U.K. Standards
Key stage 1
Pupils should be taught to:- use logical reasoning to predict the behaviour of simple programs
- use technology safely and respectfully, keeping personal information private; identify where to go for help and support when they have concerns about content or contact on the internet or other online technologies
Lesson 1: Underwater Coding
Course: | iPad